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\def \ititle {13: Twin Interface Problems}
 
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\section{An Interface Problem: Preferences}
 
‘we should search in vain among the literature for a consensus about the psychological processes by which primary motivational states, such as hunger and thirst, regulate simple goal-directed [i.e. instrumental] acts
\citep[p.~1]{dickinson:1994_motivational}
 
As in the case of lever pressing then magazine entry to get the sugar solution. (Not demonstrated in this talk.)

 
Two motivational states match in a particular context just if, in that context, the actions one would cause and the actions the other would cause are not too different.
 
‘primary motivational states, such as hunger, do not determine the value of an instrumental goal directly;
rather, animals have to learn about the value of a commodity in a particular motivational state through direct experience with it in that state’
\citep[p.~7]{dickinson:1994_motivational}
 
‘primary motivational states have no direct impact on the current value that an agent assigns to a past outcome of an instrumental action; rather, it appears that agents have to learn about the value of an outcome through direct experience with it, a process that we refer to as \emph{incentive learning}’
\citep[p.~8]{dickinson:1994_motivational}
 
‘the motivational control over goal-directed actions is, at least in part, indirect and mediated by learning about one's own reactions to primary incentives.
By this process [...], goal-directed actions are liberated from the tyranny of primary motivation
\citep[p.~16]{dickinson:1994_motivational}
 
 
 
\section{Another Interface Problem: Action}
 
The interface problem: explain how intentions and motor representations, with their distinct representational formats, are related in such a way that, in at least some cases, the outcomes they specify non-accidentally match.
 
‘both mundane cases of action slips and pathological conditions, such as apraxia or anarchic hand syndrome (AHS), illustrate the existence of an interface problem’ \citep[p.~7]{mylopoulos:2016_intentions}.
 
Two collections of outcomes, A and B, \emph{match} in a particular context just if, in that context, either the occurrence of the A-outcomes would normally constitute or cause, at least partially, the occurrence of the B-outcomes or vice versa. To illustrate, one way of matching is for the B-outcomes to be the A-outcomes. Another way of matching is for the B-outcomes to stand to the A-outcomes as elements of a more detailed plan stand to those of a less detailed one.
 
 
 
\section{Five Complications}
 
It’s ‘not just how motor representations are triggered by intentions, but how motor representations’ sometimes nonaccidentally continue to match intentions as circumstances change in unforeseen ways ‘throughout skill execution’
\citep[p.~19]{fridland:2016_skill}.
 
 
 
\section{Mylopoulos and Pacherie’s Proposal}
 
‘As defined by Tutiya et al., an executable concept of a type of movement is a representation, that could guide the formation of a volition, itself the proximal cause of a corresponding movement. Possession of an executable concept of a type of movement thus implies a capacity to form volitions that cause the production of movements that are instances of that type.’
\citep[p.~7]{pacherie:2011_nonconceptual}
 
 
 
\section{A Puzzle about Thought, Experience and the Motoric}
 
 
 
\section{The Twin Interface Problems}
 
 
 
\section{Appendix: Representational Format}
 

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\title {Philosophical Psychology \\ 13: Twin Interface Problems}
 
\maketitle
 
\section{An Interface Problem: Preferences}
 
\section{An Interface Problem: Preferences}
‘we should search in vain among the literature for a consensus about the psychological processes by which primary motivational states, such as hunger and thirst, regulate simple goal-directed [i.e. instrumental] acts’ (Dickinson & Balleine, 1994 p. 1)
 
\section{Another Interface Problem: Action}
 
\section{Another Interface Problem: Action}
For a single action, which outcomes it is directed to may be multiply determined by an intention and, seemingly independently, by a motor representation. Unless such intentions and motor representations are to pull an agent in incompatible directions, which would typically impair action execution, there are requirements concerning how the outcomes they represent must be related to each other. This is the interface problem: explain how any such requirements could be non-accidentally met.
The interface problem: explain how intentions and motor representations, with their distinct representational formats, are related in such a way that, in at least some cases, the outcomes they specify non-accidentally match.
‘both mundane cases of action slips and pathological conditions, such as apraxia or anarchic hand syndrome (AHS), illustrate the existence of an interface problem’ \citep[p.~7]{mylopoulos:2016_intentions}.
Two collections of outcomes, A and B, \emph{match} in a particular context just if, in that context, either the occurrence of the A-outcomes would normally constitute or cause, at least partially, the occurrence of the B-outcomes or vice versa. To illustrate, one way of matching is for the B-outcomes to be the A-outcomes. Another way of matching is for the B-outcomes to stand to the A-outcomes as elements of a more detailed plan stand to those of a less detailed one.
 
\section{Five Complications}
 
\section{Five Complications}
Any attempt to solve the interface problem must surmount at least five complications.
 
\section{Mylopoulos and Pacherie’s Proposal}
 
\section{Mylopoulos and Pacherie’s Proposal}
Mylopoulos and Pacherie propose that the Interface Problem can be solved by appeal to executable action concepts. This is perhaps also a promising idea for tacking the New Interface Problem too.
 
\section{A Puzzle about Thought, Experience and the Motoric}
 
\section{A Puzzle about Thought, Experience and the Motoric}
Motor representations occur when merely observing others act and sometimes influence thoughts about the goals of observed actions. Further, these influences are content-respecting: what you think about an action sometimes depends in part on how that action is represented motorically in you. The existence of such content-respecting influences is puzzling. After all, motor representations do not feature alongside beliefs or intentions in reasoning about action; indeed, thoughts are inferentially isolated from motor representations. So how could motor representations have content-respecting influences on thoughts?
 
\section{The Twin Interface Problems}
 
\section{The Twin Interface Problems}
How could intentions have content-respecting influences on motor representations given their inferential isolation? And how could motor representations have content-respecting influences on thoughts given their inferential isolation?
 
\section{Appendix: Representational Format}
 
\section{Appendix: Representational Format}